dx8pro general improvements -fullwindow and -vsync options.scr_autoid shows player names overhead in demos.Massive dx8pro speed boost (almost glpro fast).Super-speed boost in glpro without gamma param.Chase cam fix (never pokes into walls).Special thanks to MH for a helluva lot of advanced code.In 2008, Kurok Version 0.4 was released with a heavily modified FitzQuake engine. DarkPlaces replacement texture naming convention.Īn easy and convenient selector with 104 maps by various authors, based on the ratings at the Underworld reviews site.FitzQuake protocol: runs all super-giant, limit busting single player releases.Special thanks to Sock, the author of In The Shadows, for extensive feedback/"tuning" advice.Įngine X is a graphically enhanced engine complete with all the enhancements to modern ProQuake. Colored dead bodies (GLQuake, unlike WinQuake, never did this).įitzQuake Mark V: A FitzQuake modificationįitzQuake Mark V is a conservative modification of FitzQuake 0.85 with highly documented source code changes, created to reduce the implementation time/make things easy for any engine author looking to add said changes.Renders particles a little faster (calculation/rendering separation).Single-pass video startup (reads config early).
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